Material Workflows in Omniverse
Event Type
Exhibitor Function
Presentation Types
In Person
Registration Categories
Full Conference Supporter
Full Conference
Exhibitor Experience
Exhibitor Additional Experience
Experience Plus
Exhibitor Additional Full Conference
Exhibitor Full Conference
TimeThursday, 11 August 20229am - 9:50am PDT
LocationWest Building, Room 121-122
DescriptionWalking through the Omniverse platform’s support for arbitrary material shading systems, using with their native renderer in Hydra & how they convert to the Material Definition Language (MDL) for added interoperability with the Omniverse RTX Renderer