Frontiers Workshop: The Esports Frontier: Rendering, Interaction and Display
Event Type
Presentation Types
In Person
Interest Areas
Gaming & Interactive
New Technologies
Research & Education
This session WILL NOT be recorded.
Registration Categories
Full Conference Supporter
Full Conference
Exhibitor Experience
Exhibitor Additional Experience
Experience Plus
Exhibitor Additional Full Conference
Exhibitor Full Conference
TimeWednesday, 10 August 20221:30pm - 5pm PDT
LocationOceanview 1 & 2, Pan Pacific Hotel
DescriptionTo view live stream and the recording of this session, visit the conference stream tab on the left hand side of navigation.

The history of computer graphics is dominated by the quest for photorealism. Yet esports gamers have not benefited from the results, regularly turning off all visual effects to maximize frame rate. How can the SIGGRAPH community better support the expert performance esports athletes seek? This is not an idle question: esports now rivals traditional sports in both viewership and revenue, and is already driving demand for new, high-performance displays and mice. This workshop will examine the challenges involved in finding the answers, including innovation in display, rendering and interaction.