Presentation

From Procedural Panda-monium to Fast Vectorized Execution Using PCF Crowd Primitives
SessionTalks
Event Type
Talk
Keywords
Animation/Simulation
Dynamics/Simulation
Pipeline
Real-Time
Visual Effects
Interest Areas
New Technologies
Production & Animation
Presentation Types
Virtual
Registration Categories
Full Conference Supporter
Full Conference
Virtual Conference Supporter
Virtual Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference
Time
Location
DescriptionPixar's crowds team has developed a fast vectorized crowd system directly within the execution engine of our proprietary animation software, Presto. Dubbed Pcf (Presto Crowds Framework), this system uses aggregate models, called crowd primitives, to provide artists with directly manipulable crowds while maintaining proceduralism for mass edits.