Presentation

Using STS to Bridge Long Histories of Blackness, Specularity, and Rendering
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Event Type
Talk
Keywords
Diversity Equity & Inclusion
Games
Lighting
Rendering
Interest Areas
Arts & Design
Gaming & Interactive
Presentation Types
Virtual
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DescriptionThis paper uses an STS approach to examine feedback loops between rendering human skin and how computer graphics programmers and artists should question fundamental assumptions of their workflows to both create more equitable representation of human form and to understand how computational renderings influence the real world they represent.