Presentation

Advances in Real-Time Rendering in Games: Part I
SessionCourses
Event Type
Course
Presentation Types
Virtual
Interest Areas
Gaming & Interactive
Production & Animation
Research & Education
Registration Categories
Full Conference Supporter
Full Conference
Virtual Conference Supporter
Virtual Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference
Keywords
Dynamics/Simulation
Games
Lighting
Real-Time
Time
Location
DescriptionModern video games employ a variety of sophisticated algorithms to produce groundbreaking 3D rendering pushing the visual boundaries and interactive experience of rich environments. This course brings state-of-the-art and production-proven rendering techniques for fast, interactive rendering of complex and engaging virtual worlds of video games. This is the course to attend if you are in the game development industry or want to learn the latest and greatest techniques in the real-time rendering domain!