Presentation

Advances in Real-Time Rendering in Games: Part III
Event Type
Course
Presentation Types
In Person
Recordings
This session WILL be recorded.
Registration Categories
Full Conference Supporter
Full Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference
TimeThursday, 11 August 20222:15pm - 5:15pm PDT
LocationWest Building, Room 211-214
DescriptionTo view live stream and the recording of this session, visit the conference stream tab on the left hand side of navigation.

Modern video games employ a variety of sophisticated algorithms to produce groundbreaking 3D rendering pushing the visual boundaries and interactive experience of rich environments. This course brings state-of-the-art and production-proven rendering techniques for fast, interactive rendering of complex and engaging virtual worlds of video games. This is the course to attend if you are in the game development industry or want to learn the latest and greatest techniques in the real-time rendering domain!