Environment Artist
Versatile Media
Event Type
Job Posting
TimeMonday, 8 August 202210am - 3pm PDT
DescriptionVersatile Media is a global company that has created an end-to-end virtual production workflow. Our North American headquarters are based in Vancouver, Canada where we run performance capture and visualization stages that run on real-time technology. Our focus is on Virtual Production, combining real-time rendering technology, traditional film workflows and proprietary research and development, as well as creating original animation and live action IP for Sci-Fi and fantasy genres. Our upcoming LED stage is scheduled to open in early 2023.

Ready to join #TeamVersatile? Keep reading!

The role...

The function of a Environment Artist at Versatile Media is to bring their experience and expertise, both technical and artistic, in order to deliver high end results to our clients and internal projects.

How you will spend your time...

*Building high quality digital environments for feature, television and animation projects.

*Working with Supervisory teams regarding scope of work required to build 3D environments.

*Researching references that may be required for building of assets.

*Working with teams to address issues and challenges as it pertains to digital assets.

*Collaborating with the other departments including, pre-viz and virtual production.

*Managing environment creation in software such as Maya, Blender or Houdini and incorporate assets into UE4 for use in real time playback.

*Ensuring production deadlines are met while meeting quality level and production requirements.

*Revising environment assets as directed by production in a timely manner.

*Constructing and building creative builds/solutions for recurring production requirements.

*Mentoring and sharing knowledge with other team members.

We'd love to hear from you if have...

*Degree or relevant experience in VFX, Gaming, Computer Graphics.

*Proficiency in the entire environment creation workflow including modeling, texturing and setting up projections in environment scenes.

*Experience in different settings such as sci-fi environment, realistic landscapes, etc.

*Proficiency in Maya, ZBrush and Photoshop.

*Experience in taking 2D concepts and ideas and creating them as photorealistic 3D environments.

*Willingness to work in Unreal Engine workflows.

*Ability to work in a high-paced environment while mentoring other team members and sharing knowledge.

*Excellent English communication skills; proficiency in Mandarin a bonus but not required.