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Perceptual Requirements for Eye-tracked Distortion Correction in VR
Research & Education
Full Conference Supporter
Exhibitor Additional Full Conference
Exhibitor Full Conference
This session WILL NOT be recorded.
LocationEast Building, Ballroom C
DescriptionWe present a virtual reality display system simulator that accurately reproduces the gaze-contingent distortions of any viewing optic, conduct the first user study of perceptual requirements for eye-tracked optical distortion correction, and introduce a binocular distortion metric to analyze key trends identified in the user study.