A GPU-based Multilevel Additive Schwarz Preconditioner for Cloth and Deformable Body Simulation
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Technical Paper
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DescriptionBased on the idea of using small, non-overlapping domains, we develop a novel GPU-based multilevel additive Schwarz (MAS) preconditioner that not only adopts multiscality and domain decomposition, but also well explores the parallel computing power for real-time cloth and deformable body simulation.