Low-poly Mesh Generation for Building Models
Event Type
Technical Paper
Interest Areas
Research & Education
Presentation Types
In Person
Registration Categories
Full Conference Supporter
Full Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference
This session WILL NOT be recorded.
TimeMonday, 8 August 20229:53am - 9:58am PDT
LocationEast Building, Ballroom C
DescriptionWe propose a novel algorithm to robustly convert high-poly building models into low-poly meshes that are typically tedious and time consuming to generate for artists in the game industry. Our method is tested on hundreds of building models with different styles, and it achieves high-quality results and compares favorably to competing techniques.