Presentation

Low-poly Mesh Generation for Building Models
SessionTechnical Papers
Event Type
Technical Paper
Research & Education
Virtual
Full Conference Supporter
Full Conference
Virtual Conference Supporter
Virtual Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference
Time
Location
DescriptionWe propose a novel algorithm to robustly convert high-poly building models into low-poly meshes that are typically tedious and time consuming to generate for artists in the game industry. Our method is tested on hundreds of building models with different styles, and it achieves high-quality results and compares favorably to competing techniques.