Dark Stereo: Improving Depth Perception Under Low Luminance
Event Type
Technical Paper
Presentation Types
In Person
Interest Areas
Research & Education
This session WILL NOT be recorded.
Registration Categories
Full Conference Supporter
Full Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference
TimeThursday, 11 August 20229:29am - 9:37am PDT
LocationEast Building, Ballroom C
DescriptionLow display brightness, which is often desirable in VR and stereo applications, decreases the precision of binocular depth cues. We measure and model this effect and then show how it can be compensated with a simple, real-time, image-space technique to produce preferable and more 3D rendering for low-luminance VR headsets.