Presentation

42. Rendering of Scratched Transparent Materials Using Precomputed SV-BSDFs
SessionDisplay & Rendering
Event Type
Poster
In Person
Full Conference Supporter
Full Conference
Exhibitor Experience
Exhibitor Additional Experience
Experience
Experience Plus
Exhibitor Additional Full Conference
Exhibitor Full Conference
Time
Location
DescriptionWe propose a method for rendering scratches on transparent surfaces, based on a previous method. The previous method considers only the reflections in computing BRDFs, but we take into account the refractions as well.