Presentation

39. Non-line-of-sight Transient Rendering
SessionDisplay & Rendering
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Poster
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Full Conference
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Experience Plus
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DescriptionWe introduce a set of simple, yet effective, subpath sampling techniques targeted at transient light transport simulation in non-line-of-sight scenes, where the light and camera indirectly aim at hidden geometry through a secondary surface and leverage that configuration to reduce the path integration space. Implementation is public for Mitsuba 2.
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