Presentation

11. Physics-based Character Control Using Conditional GAIL
SessionAnimation
Event Type
Poster
Keywords
Animation/Simulation
Dynamics/Simulation
Interest Areas
Production & Animation
Presentation Types
In Person
Registration Categories
Full Conference Supporter
Full Conference
Exhibitor Experience
Exhibitor Additional Experience
Experience
Experience Plus
Exhibitor Additional Full Conference
Exhibitor Full Conference
Time
Location
DescriptionWe present a physics-based character controller which can command characters to perform various motor skills using conditional generative adversarial imitation learning.