Presentation

41. Parallax Background Texture Generation
SessionDisplay & Rendering
Event Type
Poster
In Person
Full Conference Supporter
Full Conference
Exhibitor Experience
Exhibitor Additional Experience
Experience
Experience Plus
Exhibitor Additional Full Conference
Exhibitor Full Conference
Time
Location
DescriptionAs art assets for games can be time intensive to produce, we propose a framework to produce layered 2D backgrounds without the need for significant artist time or skill.