Real Time Technologies for Realistic Digital Humans: Facial Performance and Hair Simulation
Event Type
Real-Time Live!
Artificial Intelligence/Machine Learning
Interest Areas
Gaming & Interactive
New Technologies
Production & Animation
Presentation Types
In Person
Registration Categories
Full Conference Supporter
Full Conference
Virtual Conference Supporter
Virtual Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference
TimeWednesday, 10 August 20226:05pm - 6:18pm PDT
LocationWest Building, Ballroom C/D
DescriptionWe rapidly edit the facial performance of the Enemies’ protagonist in Maya with Ziva’s control scheme and deploy the new performance to Unity instantaneously, as if reacting to director feedback live. We then switch the protagonist for a new character to show the extensibility of Ziva faces and animation data.