Andrew is a game industry veteran, former Technical Art Director for Naughty Dog (Sony Interactive Entertainment), Andrew pushed cutting edge pipelines that powered some of the biggest entertainment franchises in the world. Develop and Forbes magazine's 30 under 30, artist, programmer, consultant, entrepreneur and speaker at Computer Graphics events all across the globe, for years he has been fighting for democratizing the creative process, supporting artists and empowering creativity within every single person.
Now embracing this challenge for good with Promethean AI.
This session WILL be recorded.
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