Mehmet Oguz Derin
Oguz (Mehmet Oguz Derin, 𐱅𐰼𐰭𐰆𐰍𐰔) is a software data engineer working on processing and visualizing volumetric data and distributed rendering at Morgenrot, Inc., and a W3C Invited Expert for GPU for the Web Working Group. His previous experience includes: publishing research for computer graphics involving scientific visualization, publishing research and keyboard for Old Turkish language with Old Turkic script, translating a RISC-V course and textbook for Imagination Technologies, contributing a linguistic dataset for Universal Dependencies, building extensions in Unreal Engine Marketplace, freelancing for Virtual Reality startups, and developing indie mini-games for iOS and Android using Unity Engine and Unreal Engine.
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