Presenter

Thomas Müller
Biography
Thomas is a researcher at NVIDIA who's passionate about the general project of AI. Having a background in game engine/framework programming, he loves to apply research findings to graphics algorithms. He also worked on rendering at Disney and developed the open source tev image viewer and the rhythm game osu!.
Presentations
Technical Paper
Research & Education
This session WILL NOT be recorded.
Rendering
In Person
Full Conference Supporter
Full Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference
Technical Paper
Research & Education
This session WILL NOT be recorded.
Rendering
In Person
Full Conference Supporter
Full Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference
Technical Paper
Research & Education
This session WILL NOT be recorded.
Rendering
In Person
Full Conference Supporter
Full Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference
Real-Time Live!
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Artificial Intelligence/Machine Learning
Capture/Scanning
Deep Learning
Real-Time
Rendering
In Person
Virtual-Livestream
Full Conference Supporter
Full Conference
Virtual Conference Supporter
Virtual Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference