Jun is an Unreal Engine generalist specializing in XR and 3D pipelines. She studied in Columbia GSAPP, MSAAD and is a fully-trained architectural designer. In May 2021 she began working for Agile Lens: Immersive Design on a variety of VR projects including training and live events. Soon she was recruited to lead Unreal Engine development on Heavenue, a platform (and new sister company to Agile Lens) seeking to connect performers and audiences in new ways using cloud gaming technology. During their first production, A Christmas Carol: Scrooge's Ghost Encounter Live in VR with Actors Theatre of Louisville, Jun worked on character designs, costumes, sets, and a variety of first-of-its-kind features. Her work on the Heavenue Editor, a simplified performance creation tool, was featured at GDC 2022 and will be presented as part of a full workshop at AWE in June 2022. Agile Lens and Heavenue's latest collaboration is for The Orchard, a new interactive take on Chekhov's The Cherry Orchard, and will open off-Broadway on May 31, 2022. Jun is designing the interactive experience that will be seen by virtual attendees around the world.
Arts & Design
Gaming & Interactive
Production & Animation
This session WILL NOT be recorded.
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