Presenter

Christoph Schied
Biography
Christoph is a senior research scientist at NVIDIA, with background in real-time rendering, denoising, and machine learning. Previously, he was a research scientist at FRL Research. He wrote Q2VKPT which integrated a path-traced renderer into Quake 2, which later became productized as Q2RTX.
Presentations
Technical Paper
Research & Education
This session WILL NOT be recorded.
Rendering
In Person
Full Conference Supporter
Full Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference
Real-Time Live!
Gaming & Interactive
New Technologies
Production & Animation
Research & Education
Artificial Intelligence/Machine Learning
Capture/Scanning
Deep Learning
Real-Time
Rendering
In Person
Virtual-Livestream
Full Conference Supporter
Full Conference
Virtual Conference Supporter
Virtual Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference
Technical Paper
Research & Education
This session WILL NOT be recorded.
Rendering
In Person
Full Conference Supporter
Full Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference