Tyler Nilsson
Tyler is an award-winning developer who, over the past two years, worked on and shipped
Microsoft’s mobile AR title Minecraft Earth at Blackbird Interactive. He was responsible for
developing crafting elements, season screens and is a programmer on an unannounced AAA
title. He is experienced in both frontend and backend technologies. He’s fluent in C#, C++, and
Python and has experience of working in Unity 3D, Unreal, and a variety of proprietary engines. Tyler has worked on games on consoles, PC, mobile, VR, and AR in the past.
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