Presenter

Biography
Thomas Deliot is a senior research engineer working at Unity Technologies. His work focuses on computer graphics topics and improving real-time rendering of 3D content, by bringing new papers into rendering engines and bridging the gap from research to production. This includes GPU/parallel programming, post-processing, level-of-detail, materials, lighting and machine learning.
Presentations
Course
Gaming & Interactive
Production & Animation
Research & Education
Dynamics/Simulation
Games
Lighting
Real-Time
Virtual
Full Conference Supporter
Full Conference
Virtual Conference Supporter
Virtual Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference