Presenter

Biography
Ed has worked on applications using 3D graphics since the earliest days of OpenGL. These days Ed chairs a sub-group within Khronos devoted to advancing the state of Physically Based Rendering (PBR) in the glTF 2.0 model format.
Presentations
Birds of a Feather
Arts & Design
Gaming & Interactive
Production & Animation
This session WILL be recorded.
Lighting
Modeling
Pipeline
Rendering
Virtual
Full Conference Supporter
Full Conference
Experience Plus
Virtual Conference Supporter
Virtual Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference