Session
Roundtable Session: Reflectance, Shading Models and Shaders
Session Chair
Event TypeTechnical Paper
Rendering
Research & Education
In Person
Full Conference Supporter
Full Conference
Exhibitor Additional Full Conference
Exhibitor Full Conference
This session WILL NOT be recorded.
TimeWednesday, 10 August 20222:15pm - 3:45pm PDT
LocationEast Building, Ballroom A/B
DescriptionJoin the contributors in-person for a roundtable discussion. Each presenter will provide an overview of their paper, then break out into smaller groups for interactive discussions. Be sure to watch the pre-recorded presentation videos below once the virtual platform is open on 25 July.
Presentations
2:15pm - 2:23pm PDT | ![]() | Photo-to-shape Material Transfer for Diverse Structures | |
2:23pm - 2:31pm PDT | ![]() | Towards Practical Physical-optics Rendering | |
2:31pm - 2:39pm PDT | ![]() | Rendering of Subjective Speckle Formed by Rough Statistical Surfaces Presenter | |
2:39pm - 2:44pm PDT | ![]() | Rendering Iridescent Rock Dove Neck Feathers | |
2:44pm - 2:52pm PDT | ![]() | Sparse Ellipsometry: Portable Acquisition of Polarimetric SVBRDF and Shape With Unstructured Flash Photography | |
2:52pm - 3:00pm PDT | ![]() | Position-free Multiple-bounce Computations for Smith Microfacet BSDFs | |
3:00pm - 3:05pm PDT | ![]() | ShaderTransformer: Predicting Shader Quality via One-shot Embedding for Fast Simplification | |
3:05pm - 3:13pm PDT | ![]() | A𝛿: Autodiff for Discontinuous Programs — Applied to Shaders | |
3:13pm - 3:45pm PDT | Interactive Discussions |